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分野 · テック・デザイン · 2026年 第44週

UI

AIスロップ、不安と期待のあいだのデザイナー、生成UI、そしてチャットの次を探す動き。

巨大テックとプラットフォーム
1.2%
あらゆる場面にAI
3.1%
引用した人数
32

AI生成 問い、立場、つながりは、このページの引用と数字からAIモデルが名づけたものです。引用はすべて出典と一字一句照合し、数字は表示した調査からのみ取っています。 このページの作り方

UI

AIに最も多用されているアートスタイル

AI画像生成がどのスタイルに最も頼っているかを示し、差別化できるスタイル選びに役立てます。各スタイルについて、それに触れたBlueskyの投稿のうち#artではなく#aiartが付いた割合と、Hugging Faceでそのスタイルを再現するために作られたAIモデルの数を示します。

読み込み中…

UI

メディア

UI

意見

この分野で議論されている問いと、それぞれの立場を当事者の言葉で。

Should interfaces adapt to each task, or stay stable and predictable?

Interfaces on demand

Interfaces should be generated around tasks, outcomes, and user context rather than fixed in advance.

The concept of a static interface where every user sees the same menu options, buttons, and layout, as determined by a UX designer in advance, is becoming obsolete. 2026 is the year we start the shift to Generative UI (GenUI).

Jakob NielsenUsability researcher; author of UX Tigers; co-founder of Nielsen Norman GroupUX Tigers, 2026年1月13日問題を報告

In 2026 expect more “UI as output,” not “UI as container.” You’ll increasingly ask for outcomes — “plan my trip,” “audit this budget,” “design a landing page” — and receive a bespoke, interactive interface that’s generated, used, and then disappears.

Valentin ZachariasTechnology strategist and AI architectvalentinzacharias.de, 2026年1月3日問題を報告

Proでさらに2件の引用

Stable, learnable interfaces

Interfaces should retain predictable behavior and recognizable controls, with people able to edit AI output.

By late 2026, the winning image tools will look less like chat and more like Photoshop with good usability: layers, selections, constraints, history, and exportable variants; all powered by a model that understands what each pixel is for.

Jakob NielsenUsability researcher; author of UX Tigers; co-founder of Nielsen Norman GroupUX Tigers, 2026年1月13日問題を報告

I think that there's a part here though that still requires like a human in the loop to edit. You know, I think there's also a component around predictability that I think is really important.

Rhiannon BellDive Club, 2026年10月6日 · 自動文字起こしより問題を報告

Proでさらに1件の引用

How much authority should AI have over interface behavior?

Bounded AI composition

Models can assemble interface elements from an application-defined vocabulary, but should not own behavior.

The model chooses from a vocabulary. The application owns the vocabulary.

Sonu KapoorGoogle Developer Expert (Angular) and Microsoft MVP; InfoWorld contributorInfoWorld, 2026年8月18日問題を報告

The future of generative UI is not arbitrary run-time code generation. It is controlled composition.

Sonu KapoorGoogle Developer Expert (Angular) and Microsoft MVP; InfoWorld contributorInfoWorld, 2026年8月18日問題を報告

Proでさらに1件の引用

Human-guided interaction

People should remain in the loop to edit AI output and preserve predictability.

I think that there's a part here though that still requires like a human in the loop to edit. You know, I think there's also a component around predictability that I think is really important.

Rhiannon BellDive Club, 2026年10月6日 · 自動文字起こしより問題を報告

GenUI is still mostly in frameworks, agent products, and prototypes rather than daily consumer software.

Jakob NielsenUsability researcher; author of UX Tigers; co-founder of Nielsen Norman GroupUX Tigers, 2026年7月2日問題を報告

How should AI change designers’ work and role?

Designers as builders

AI and production code let designers make and iterate on more of the product, while technical and design work increasingly overlap.

The fact that AI now allows, like, all of that kind of just, like, if you just liked building things, right, if you like creating things for someone, which I always thought was, like, the. My favorite part of design, it's just the craziest time.

Kyle BarberDive Club, 2026年10月20日 · 自動文字起こしより問題を報告

At past Configs, we’ve talked about AI lowering the floor and raising the ceiling. But while AI has lowered the floor, it has not raised the ceiling. Designers, creatives, builders: You will raise the ceiling.

Dylan FieldCo-founder and CEO, FigmaConfig 2026 keynote, 2026年6月24日問題を報告

Proでさらに1件の引用

Tools change, role persists

Designers’ role remains, with human judgment, advocacy, and distinct expertise still central as tools change.

I think again, it's just like really loudly advocating for the human designer. What does that mean? How can we help them with opportunities?

Maurice CherryDesign Better, 2026年10月28日 · 自動文字起こしより問題を報告

And so it's just kind of like, I think the role itself sort of stays the same. The tools change.

Rhiannon BellDive Club, 2026年10月6日 · 自動文字起こしより問題を報告

Proでさらに1件の引用

UI

感情

公表された調査が、分野の内外の人々に尋ねて数えた結果。

Digital designers in North America, APAC, Europe, LATAM and the Middle EastOver the last year, has the state of the design profession gotten better, gotten worse, or stayed the same?
  1. Gotten better36%
  2. Gotten worse35%
  3. Stayed the same29%
Figma (survey by NewtonX), 2025-10 · 回答906件 · 出典
Digital designers who use generative AI toolsThe AI tools I use help me create better designs
  1. Agree or strongly agree91%
Figma (survey by NewtonX), 2025-10 · 出典
Digital designers in North America, APAC, Europe, LATAM and the Middle EastUse generative AI tools
  1. Use generative AI tools72%
Figma (survey by NewtonX), 2025-10 · 回答906件 · 出典
Digital designers in North America and in EuropeBelieve the design job market has declined
  1. North America63%
  2. Europe59%
Figma (survey by NewtonX), 2025-10 · 出典
Designers, developers and product managers in 10 markets (survey of Figma users, weighted to Figma's paid user base)Do work outside their own discipline
  1. Designers taking part in development41%
  2. Developers doing design work60%

パルス

パルス:読者の声

回答した読者の声で、代表的なサンプルではありません。

UI

方向性

Several forecasts point from fixed screens toward generated or headless interfaces that deliver tasks through context-aware systems, while some argue AI behavior should remain bounded.

The concept of a static interface where every user sees the same menu options, buttons, and layout, as determined by a UX designer in advance, is becoming obsolete. 2026 is the year we start the shift to Generative UI (GenUI).

Jakob NielsenUsability researcher; author of UX Tigers; co-founder of Nielsen Norman GroupUX Tigers, 2026年1月13日問題を報告

In 2026 expect more “UI as output,” not “UI as container.” You’ll increasingly ask for outcomes — “plan my trip,” “audit this budget,” “design a landing page” — and receive a bespoke, interactive interface that’s generated, used, and then disappears.

Valentin ZachariasTechnology strategist and AI architectvalentinzacharias.de, 2026年1月3日問題を報告

UI

目標とビジョン

予測とビジョン。いつ語られ、いつ検証できるか。

  1. 未確定In 20262026年12月31日に検証

    In 2026 expect more “UI as output,” not “UI as container.” You’ll increasingly ask for outcomes — “plan my trip,” “audit this budget,” “design a landing page” — and receive a bespoke, interactive interface that’s generated, used, and then disappears.

    Valentin ZachariasTechnology strategist and AI architectvalentinzacharias.de, 2026年1月3日問題を報告
  2. The future of generative UI is not arbitrary run-time code generation. It is controlled composition.

    Sonu KapoorGoogle Developer Expert (Angular) and Microsoft MVP; InfoWorld contributorInfoWorld, 2026年8月18日問題を報告
  3. We need a second UX discipline: design for agent legibility. Interfaces must now be understandable twice over, once by humans and once by machines acting for humans, and almost nobody is testing for the second audience.

    Jakob NielsenUsability researcher; author of UX Tigers; co-founder of Nielsen Norman GroupUX Tigers, 2026年7月2日問題を報告

Proの予測トラッカーにさらに18件

UI

誤解

よく言われることと、情報源が示すこと。

よく言われること

Generative UI means models freely inventing interface behavior.

情報源が示すこと

One account instead describes controlled composition: the application defines available elements, and the model selects among them.

The model chooses from a vocabulary. The application owns the vocabulary.

Sonu KapoorGoogle Developer Expert (Angular) and Microsoft MVP; InfoWorld contributorInfoWorld, 2026年8月18日問題を報告

よく言われること

AI’s effect on design is simply replacing designers.

情報源が示すこと

The cited positions also describe designers working with production code, scaling their particular strengths, and retaining a role as tools change.

And so it's just kind of like, I think the role itself sort of stays the same. The tools change.

Rhiannon BellDive Club, 2026年10月6日 · 自動文字起こしより問題を報告

UI

先を行く人たち

先を行く実務家が今していると語ること。

  1. Make accessibility features part of development from the earliest stages.

    The vast majority of accessibility features should be considered extremely early in development.

    Jenna ‘Jennisary’The Game Business Show, 2026年10月29日 · 自動文字起こしより問題を報告
  2. Let products fit an organization’s existing system instead of requiring it to adopt a new one.

    And actually everything about Inflight now just fits into whatever your internal system already is versus asking you to use our system instead.

    RiddHost, Dive Club (design newsletter and podcast)Dive Club, 2026年10月20日 · 自動文字起こしより問題を報告
  3. Use agents to read design-system documentation consistently.

    Design teams have spent years trying to get people to actually read their design system documentation. Agents read it every single time.

    Luke WroblewskiManaging Director and head of product, Sutter Hill VenturesLukeW (Functioning Form), 2026年10月1日問題を報告
  4. Test early prototypes by watching how people respond as they see them.

    And when you're showing people early prototypes, what I'm always doing in those is you're looking at people's eyes and like that is the metric.

    Josh WoodwardLenny's Podcast: Product | Career | Growth, 2026年10月11日 · 自動文字起こしより問題を報告

UI

テーマと業界

この分野が他のテーマ、職業、業界と交わるところ。

2026年 第44週 · 32人の発言を引用

UI

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