Should interfaces adapt to each task, or stay stable and predictable?
Interfaces on demand
Interfaces should be generated around tasks, outcomes, and user context rather than fixed in advance.
The concept of a static interface where every user sees the same menu options, buttons, and layout, as determined by a UX designer in advance, is becoming obsolete. 2026 is the year we start the shift to Generative UI (GenUI).
In 2026 expect more “UI as output,” not “UI as container.” You’ll increasingly ask for outcomes — “plan my trip,” “audit this budget,” “design a landing page” — and receive a bespoke, interactive interface that’s generated, used, and then disappears.
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Stable, learnable interfaces
Interfaces should retain predictable behavior and recognizable controls, with people able to edit AI output.
By late 2026, the winning image tools will look less like chat and more like Photoshop with good usability: layers, selections, constraints, history, and exportable variants; all powered by a model that understands what each pixel is for.
I think that there's a part here though that still requires like a human in the loop to edit. You know, I think there's also a component around predictability that I think is really important.
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